In this video, Sample Sound Review will audition the incredible sounding
Pads section in String Audio's new Darkless library for Omnisphere 2.
Its 2.7 GB of new samples, exclusively recorded and
produced for Omnisphere 2 STEAM engine, gives all the Spectrasonics
Omnisphere 2 users a new gem full of new soundscapes, signature samples
and musical cues that will help you to write and produce your new
musical masterpiece.
DARKless is
more oriented towards bright tones and a positive/emotional mood, making
it the perfect companion of LIGHTless, which has sound characteristics
oriented towards dark tones and a mysterious/sinister and aggressive
mood.
Content Description
2.7+ GB of brand new STRING AUDIO signature samples exclusively
recorded and produced for Omnisphere 2
305 Soundsources
346 Patches
128 Multis
All Patches and Multis names contain an indication of the type of sound
based on its tone and mood.
Please note that this is only an indication
and you can easily edit the tone and mood of the sounds using the
powerful editing functions offered by Omnisphere 2.
[white] : usually a bright tone and a positive/emotional mood
[grey] : usually a bright tone but with a mysterious/sinister mood
[black] : usually a dark tone and a gloomy/creepy/aggressive mood
In my opinion, this is a Perfect addition to your Omnisphere 2 library and it deserves my highest rating. This is a must buy like all their other libraries.
Audio Imperia & Exotic States Cinematic Experience Bundle
For just $99, get this bundle of high-quality toolkits and
instruments from Audio Imperia worth a combined total of $462.
Audio
Imperia is a joint venture of composers, sound designers, and developers
focused on creating boutique trailer and video game music specific
instruments that instantly inspire. This amazing deal is available only
until August 23rd. Don’t miss out!
key Features
High definition 96kHz / 24bit .WAV files
12GB+ download size
Custom Kontakt Patches
Critically Acclaimed Cinematic Sample Libraries
Inspiring & Unique Sound Design
Flexible Custom Kontakt Engines
Hank Drum: A sonic playground for cinematic scoring
Hank Drum Exp 1: Cinematic Motions for suspenseful and driving cinematic cues
Dark Dimensions 1: Post-Apocalyptic & Sci-Fi Sound Effects
Dark Dimensions 2 – Dark Moon Rising: Sinister, Creepy and Suspenseful Sound Effects
Sphere: Gorgeous Evolving Pads for Dark Soundscapes & Rhythmic Underscores
Mystic: Ambient Cello with unique Cello articulations & Otherworldly Pads and Soundscapes
Embers: Heavy Growling Basses with Wavering Pads & Rhythmic Synths
Realms: Extensive Bowed Metal Objects with Beautiful Shimmering Organic Pads & Dark/Eerie Soundscapes
For just $99, get this massive bundle of high-quality libraries and
tools from EPIC Soundlab. These libraries and tools are powerful,
intuitive and a must-have for any serious Film, TV and Game composer.
Don't miss out on this opportunity to unleash your creativity and take
your next projects to the next level by adding these to your arsenal.
This deal is available only until July 12th, hurry and save!
key Features
10GB+ of content as editable open WAV samples
300+ Kontakt Instruments in 4 amazing Kontakt Sample Libraries
In
the video below, Sample Sound Review will Explore this mighty sample library
bundle by auditioning a lot of the sounds and give the latest review.
Read more about this instrument bundle below.
"Once in a while you
get immersed in a world of Soundscapes that transport your creativity to
a whole new level, Alchemist is it." - GARETH PROSSER - Composer,
Guitarist and Member of the BLUE MAN GROUP
"Don't skip Alchemist by
String Audio, great stuff. Simple, minimalist interface, powerful ways
to shape the sound and TONS of excellent sample content." - CHARLIE
CLOUSER - Composer of the SAW films and former keyboardist on NINE INCH
NAILS
---"From great percussive pulses to amazing pads and textures
Alchemist is my perfect solution for a fast but advanced creation of
dynamic and modern sounding score. I highly recommend!" - INON ZUR - 3
Times BAFTA nominated and multi award-winning composer (Fallout, Crysis,
Syberia 3)
ALCHEMIST Cinematic Textures and Impacts are two powerful tools for Kontakt to create deep and complex cinematic sounds.
Each instrument is composed of six layers.
The libraries feature several GB of sample material, giving you a lot of combinations and sound colors.
Alchemist Engine is divided into four sections: Main, Color, Motion and Effects.
Alchemist Cinematic Textures:
18+GB of original sample material (7GB using Kontakt's lossless
sample storage compression). 3000+ high-quality samples. 6
layers. 250 pre-programmed Snapshots. Dedicated Main Engine:
Individual layer controls for pitch, volume, pan, solo, mute, effects
bypass, layer lock, envelope, layer boost and cut, pan and amp LFO send.
Powerful randomize function. Dedicated Motion Engine:
Arpeggiator, Pan and Amp LFO. Dedicated Color Engine: 65 convolution
Impulse Responses, Randomize function. Dedicated Effect Engine:
skreamer, lo-fi, chorus, tape saturation, delay, chorus and distortion
(controlled by the modulation wheel.
Alchemist Cinematic Impacts:
1.6GB of original sample material (full quality Wav files).
300+ high-quality samples. 6 layers. 151 pre-programmed
Snapshots. Dedicated Main Engine: Individual layer controls for
pitch, volume, pan, solo, mute, effects bypass, layer lock, envelope,
layer boost and cut, pan and amp LFO send. Powerful randomize
function. Dedicated Motion Engine: Arpeggiator, Pan and Amp LFO.
Dedicated Color Engine: 65 convolution Impulse Responses, Randomize
function. Dedicated Effect Engine: skreamer, lo-fi, chorus, tape
saturation, delay, chorus and distortion (controlled by the modulation
wheel.
Minimum System Requirements Requires FULL retail version (sold separately) of Kontakt 5.5.1.
INTRO PRICE $119 (Reg Price $148) expires March 25 ALCHEMIST Cinematic Textures & Impactsare twopowerful tools for Kontakt to create deep and complex cinematic sounds.
Each instrument is composed of six layers.
The libraries feature several GB of sample material, giving you a lot of combinations and sound colors.
Alchemist Engine is divided into four sections: Main, Color, Motion and Effects.
Alchemist Cinematic Textures:
18+GB of original sample material (7GB using Kontakt's lossless sample storage compression).
3000+ high-quality samples.
6 layers.
250 pre-programmed Snapshots.
Dedicated
Main Engine: Individual layer controls for pitch, volume, pan, solo,
mute, effects bypass, layer lock, envelope, layer boost and cut, pan and
amp LFO send.
Powerful randomize function.
Dedicated Motion Engine: Arpeggiator, Pan and Amp LFO.
Dedicated Color Engine: 65 convolution Impulse Responses, Randomize function.
Dedicated
Effect Engine: skreamer, lo-fi, chorus, tape saturation, delay, chorus
and distortion (controlled by the modulation wheel.
Alchemist Cinematic Impacts:
1.6GB of original sample material (full quality Wav files).
300+ high-quality samples.
6 layers.
151 pre-programmed Snapshots.
Dedicated
Main Engine: Individual layer controls for pitch, volume, pan, solo,
mute, effects bypass, layer lock, envelope, layer boost and cut, pan and
amp LFO send.
Powerful randomize function.
Dedicated Motion Engine: Arpeggiator, Pan and Amp LFO.
Dedicated Color Engine: 65 convolution Impulse Responses, Randomize function.
Dedicated
Effect Engine: skreamer, lo-fi, chorus, tape saturation, delay, chorus
and distortion (controlled by the modulation wheel.
Minimum System Requirements
Requires FULL retail version (sold separately) of Kontakt 5.5.1.
This library is NOT supported by the FREE Kontakt Player.
Please refer to Native Instruments website for the latest system compatibilities.
Crafting the library of “Juggernaut” was no small task. Together with a team of brilliant sound designers and film, TV & game composers including, Mick Gordon (Doom, Need for Speed, Killer Instinct), Jordan Fehr (Hotline Miami, DKC Returns, Super Meat Boy), Erik Ekholm (Universal, UFC, Top Gear) Impact Soundworks crafted over 500 unique sound sources using everything from:
Vintage Analog Monsters to Modular Chains
Guitar Pedals
FM, and Wavetable Synthesis.
“Juggernaut” consists of three sound sets: Drums, FX, and Basses, spread across two Kontakt patches and an external set of stand-alone WAV files
and uses a ‘next gen’ GUI with an incredibly deep and customizable
feature set. The result is a powerful scoring tool that is truly
designed with composers in mind and we think that Juggernaut will
quickly become an essential tool in your arsenal!
550 Epic Drum Sounds and Stunning Cinematic FX!
The Drums & FX patch is built on over 550 samples (257 drums [10x RR each] and 296 fx) and contains 30 drum kit presets along with a wide range of impacts, rises, drops, textures and sweeps.
Drums within Juggernaut are organized into 8 categories. This
organization is useful if you are dragging WAV files directly into your
DAW, or if you are assembling a kit and don’t know where to start. The bold number is the # of sounds in each category:
Kick (45) – Short, bass-heavy kick drums with lots of 40-120hz punch and ‘oomph’.
Snare (35) – All manner of electronic and physically-modeled snare drums, including noise-based snares.
Thip (44) – Short, quickly-decaying sounds at a higher pitch and with mid/high frequency emphasis (i.e. hi-hats).
Splash (20) – Medium-decay open hihats, splash cymbals, and other drums full of upper-spectrum noise.
Crash (19) – Emulations of long-decay crash cymbals of various types.
Slam (23) – Full-bodied drums that lie somewhere between a snare and kick – great for big hits with punch.
Perc (54) – Toms, shakers, claps, rotos, orchestral bass drums, and ethnic drum emulations are all found here.
Tonal (17) – Short noises with a very defined pitch.
There are plenty of kits to choose from and all drums have 10 round robin variations for extra realism!
In order to use the FX patches, you simply click the little
slider button (to the right of the mixer) and you get the access to the 6
FX categories provided, these are:
Impact (92) – Powerful hits, great for downbeats or emphasizing cuts.
Reverse (37) – Sounds that gradually build in volume, useful for transitions.
Drop (40) – Synths that steadily drop in pitch, useful to bring the energy down before bringing it back.
Riser (48) – Any kind of sound that rises and builds in pitch, volume and intensity before reaching a high point.
Sweep (46) – Often tonal sounds that swell in volume, pitch or intensity, useful as transitions.
Texture (33) – Tonal sounds best used solo to establish ambience, atmosphere, and mood.
Also included in this mode are a 32 channel mixer, divided into four sections of 8 virtual mixers channels each. A different drum or FX sound can be loaded into each slot with individual tuning, levels, and pan position, allowing you build complete kits. The Bank Selectors switch underneath the mixer controls which bank of 8 channels are being edited at any time. Additionally Audition mode maps your selection across the keyboard, helping you explore each instrument category.
The FX Section contains a whole host of tools for processing
the entire kit. Each effect can be switched on and off, and all
parameters are saved with the preset. The effects included are Limiter, Exciter, Phaser, Filter, Reverb, Delay & ADSR.
50 Awesome Bass Patches for Maximum Low End Impact!
The Bass patch contains over 50 bass sources, the
sounds range al the way from chubby bass to screeching stabs and dark
arps and are divided into the following 5 categories:
Solid (10) – Sounds with little to no modulation or movement. Perfect for layering.
Mover (10) – Sounds with lots of regular or irregular motion, sweeping, and phasing, including vowel sounds.
Disto (11) – Distorted synths with significant saturation, bite, aggression and upper harmonics.
Fuzz (11) – Sounds with emphasized mid and high frequency noise and smearing, creating a ‘fuzzy’ effect.
1-Shot (11) – Sounds that do not sustain and instead decay after a short time, useful for faster sequences.
Patches are selected via the custom preset window, which also includes octave controls to knock the sound up or down by octave in pitch. A master volume dial sits to the right of this.
On top of this each patch then has access to a step/arpeggiator sequencer with more than 10 presets plus an effects area with 10 additional presets too. This gives you an incredibly flexible range of sounds from just 50 bass synths using just the presets!
With over 500 sounds and infinite tweakability “Juggernaut”
is great for but also goes far beyond epic, dark film trailers and
scores. The incredible variety of sounds included are well-suited for
many genres of music, including:
“Drums of the Deep” by Auddict is a library of original cinematic
drums for Kontakt 4 and above ranging from small to earth-shudderingly
huge. A number of the drums recorded for this collection are originals used
regularly on major film scores, and now you can have these exact same
instruments at your fingertips!
12GB of Epic Percussion with 10 Types of Cinematic Drums (from small to huge!)
From heart-pounding action set pieces to introducing the next cinematic hero, “Drums of the Deep” by Auddict will take your next film/game score or trailer track to the next level! The sheer power, urgency and emotion these drums will bring to your productions will command attention!
This library includes the following instruments:
Taiko 60″
Taiko 28″
Deep Bass Drum
Verdi Bass Drum
Dhol
Djembe
Djun-djun
Ship Bell
Tabor
Tam-tam
Also included is an exclusive extra Bass Drum & Taiko set (two patches), recorded exclusively for this deal!
So What Exactly Can I Do With “Drums of the Deep”?
“Drums of the Deep” is a stunning percussion library
with a full, rich sound (thanks to that endlessly customisable 7 mic
set up!). With it’s carefully chosen selection of deeply-sampled epic
cinematic drums you’re getting a library that’s perfectly suited for,
but not limited to:
Underscore – light underscore music or more powerful action sequences!
Cinematic/Trailer – grab the audience’s attention with epic, huge sounding cinematic tracks!
Video Games – direct the gamer’s attention to imminent danger with driving percussion!
And much, much more! N.B. Requires the FULL retail version of Kontakt 4 or higher (not compatible with Player)
Used in Titanfall 2 by Composer Stephen Barton
Drums of the Deep was recently used by composer Stephen Barton in the award winning, triple A video game “Titanfall 2”.
“Drums of the Deep has become a staple in my template for its
flexibility and the breadth of sonic possibilities and images available
from the microphones; it is a joy to use. Cannot recommend Auddict’s
libraries highly enough.” – Stephen Barton
Incredible Deal for anyone Looking to Compose that next Epic Film !!
7GB of Instruments, Voices, Percussion and Sonic Landscapes from Nature
“Forest Kingdom I” is a unique library inspired by
nature and filled to the brim with incredible instruments, percussion
and landscapes that will provide you with endless inspiration every time
you sit down to play including:
flutes
harps
percussion
fantasy creatures
vocals
sonic landscapes
Thanks to Best Service ENGINE 2 sample player
(VST/AU/AAX), you will also enjoy a beautiful, intuitive and easy-to-use
interface that never gets in the way of the important business of
simply making beautiful music. No other sample player is required.